Add an equipment in the gear
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@@ -24,6 +24,10 @@ namespace skydiveLogs_api.DomainBusiness
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#region Public Methods
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/// <summary>
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/// Adds a new gear item to the system.
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/// </summary>
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/// <param name="newGear">The Gear entity containing the new gear data.</param>
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public void AddNewGear(Gear newGear)
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{
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newGear.User = _identityService.ConnectedUser;
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@@ -32,11 +36,11 @@ namespace skydiveLogs_api.DomainBusiness
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var userId = _identityService.ConnectedUser.Id;
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_cacheService.Delete(CacheType.Gear, userId: userId);
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}
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/// <summary>
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/// Adds a new gear item to the system.
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/// </summary>
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/// <param name="newGear">The Gear entity containing the new gear data.</param>
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/// <summary>
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/// Adds rental gear to the system for a new user.
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/// </summary>
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/// <param name="newUser">The new user for whom rental gear should be added.</param>
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public void AddRentalGear(User newUser)
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{
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var rentalGear = new Gear
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@@ -48,25 +52,26 @@ namespace skydiveLogs_api.DomainBusiness
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MaxSize = 280,
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MinSize = 190,
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ReserveCanopy = "?",
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Equipment = "RAS",
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User = newUser
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};
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_gearRepository.Add(rentalGear);
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}
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/// <summary>
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/// Adds rental gear to the system for a new user.
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/// </summary>
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/// <param name="newUser">The new user for whom rental gear should be added.</param>
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public void DeleteGearById(int id)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Deletes a gear item by its ID.
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/// </summary>
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/// <param name="id">The gear ID to delete.</param>
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public void DeleteGearById(int id)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Retrieves all gear items.
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/// </summary>
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/// <returns>A collection of Gear entities containing all gear data.</returns>
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public IEnumerable<Gear> GetAllGears()
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{
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var userId = _identityService.ConnectedUser.Id;
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@@ -78,34 +83,30 @@ namespace skydiveLogs_api.DomainBusiness
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return _cacheService.Get<IEnumerable<Gear>>(CacheType.Gear, userId: userId);
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}
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/// <summary>
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/// Retrieves all gear items.
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/// </summary>
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/// <returns>A collection of Gear entities containing all gear data.</returns>
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public Gear GetGearById(int id)
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{
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var allGears = GetAllGears();
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return allGears.Single(g => g.Id == id);
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}
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/// <summary>
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/// Retrieves a gear item by its ID.
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/// </summary>
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/// <param name="id">The gear ID to retrieve.</param>
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/// <returns>A Gear entity containing the gear details.</returns>
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public bool UpdateGear(int id, Gear gear)
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public Gear GetGearById(int id)
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{
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gear.Id = id;
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return _gearRepository.Update(gear);
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var allGears = GetAllGears();
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return allGears.Single(g => g.Id == id);
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}
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/// <summary>
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/// Updates an existing gear item.
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/// </summary>
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/// <param name="id">The gear ID to update.</param>
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/// <param name="gear">Gear entity containing the updated gear data.</param>
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/// <returns>True if the update was successful, false otherwise.</returns>
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public bool UpdateGear(int id, Gear gear)
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{
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gear.Id = id;
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return _gearRepository.Update(gear);
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}
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#endregion Public Methods
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